How to Fish Wiki
Master Dazed Games' chaotic physics-based fishing adventure. Catch and sell creatures, improve your gear, defeat bosses, unlock islands and chart a clean route home.
Game at a glance
A fishing trip with a route to finish.
How to Fish is a 1–4 player physics-based fishing simulator from Dazed Games. A boating crash leaves you on a small island: catch creatures, fight them, sell the result and improve your equipment.
Quests, boss fights and new islands push the journey forward. Rare variants, trick shots and achievements are the optional goals around the route home.
- Developer
- Dazed Games
- Platform
- Windows / Steam
- Co-op
- 1–4 players
- Progression
- Quests + bosses
- Collecting
- Rare variants
- Achievements
- 28

Official trailer
See the catch-to-combat loop
Release Date Trailer · Dazed Games
The core loop
Four checkpoints, one way home.
Catch & sell
Build funds from the core fishing and combat loop.
Upgrade gear
Buy better weapons and equipment as the route gets harder.
Clear quests
Complete objectives and fight bosses to reach new islands.
Fill the log
Hunt rare variants, trick shots and 28 achievements.
Choose your next answer
Start where your run is stuck.
Each route begins with one player problem. The label on every page tells you whether it is a verified guide or research still being checked against the released build.
Verified guide
Beginner Guide
Learn the catch, fight, sell and upgrade loop, then understand how quests and bosses move the journey forward.
Route research
Island Progression
Follow the mapped route for quest items, boss trophies and the objectives that unlock each next step.
Field notes
Prepare for Pufferfish
Open the current boss dossier for a clearly labeled starting point before the encounter is fully verified.
Quest research
Find the three leeches
Follow the in-progress quest-item route for the leech blocker on the second island.
Topic atlas
Nine desks. One question at a time.
Every desk has a distinct player intent: a boss fight, a blocked quest, a new island or a collection goal. Browse the subject that matches your next decision instead of wading through one oversized guide; each card also shows its current evidence status.
Browse every routeQuick answers
How to Fish FAQ
A short, source-aware answer to the questions that come before a guide: what the game is, where to start, what this wiki covers and how to read its evidence labels.
01What is How to Fish?+
How to Fish is a 1–4 player physics-based fishing simulator from Dazed Games. You catch creatures, fight them, sell the result and improve your equipment after a boating crash leaves you on an island.
02Is this an official How to Fish site?+
No. How to Fish Wiki is an independent fan-made guide. Game identity, release details and achievement records are linked back to first-party Dazed Games and Steam sources.
03How many players does How to Fish support?+
The official game listing describes How to Fish as a 1–4 player game on Windows through Steam. The Multiplayer & Mods desk keeps official co-op information separate from community mod research.
04What should I do first?+
Start with the Beginner Guide for the catch, fight, sell and upgrade loop. The island route and boss pages then help with the next progression decision as their released-build research is completed.
05How does island progression work?+
The official game description connects progression to quests, boss fights and new islands. This wiki maps the related objectives and hand-ins, while keeping unverified route details visibly marked as research.
06What can I find in this wiki?+
The Atlas separates guides for bosses, progression, quest items, weapons and upgrades, fish and collectibles, mechanics, multiplayer and mods, and achievements. Each desk is designed around one player question.
07Where should I look when I get stuck?+
Start with the four route cards for a first run, island progression, Pufferfish preparation or the leech quest. For a broader question, use the Topic Atlas to choose the desk that matches the decision in front of you.
08What does “Researching” mean on a page?+
The question has a route and an evidence plan, but its advice is still being checked against the released build. These pages are not treated as finished, indexable guides until the useful claims can be verified.
Evidence desk
Facts with a wake behind them.
Game identity, release details, features and achievement totals come from first-party pages. Community findings keep their author, date and uncertainty instead of being polished into a false certainty.
Cast off